OGraf

OGraf is an Open specification for HTML based Graphics, used in live television and post production workflows.
Project status
- The OGraf Graphics specification (version 1) is production ready and considered stable. Additional features and non-breaking changes will be added continously.
- The OGraf Control API specification is under development.
EBU members as well as the general industry is invited to join the HTML Graphics Working Group to participate in discussions and development of the OGraf specification.
Feedback can also be submitted using GitHub Issues.
Graphics and Render system developers are encouraged to follow changes in the Changelog.
Time plan
- Done:
- Version 1 of Graphics definition
- Autumn 2025:
- First draft of Server API to be presented.
- Late 2025 / Q1 2026:
- Version 1 to be extended with Server API definitions.
Introduction
The OGraf specification defines a way to create HTML based graphics as well as an (upcoming) Control API.
It allows for vendor interoperability between Graphics, Rendering systems and Control systems.
Getting Started
Useful resources:
- The OGraf Devtool is a tool for developing OGraf graphics.
- The Simple Rendering system can be used to play OGraf Graphics in a browser (for use in any existing system capable of rendering HTML graphics).